Embracer studio Lost Boys Interactive has laid off an unspecified number of employees.
Formed in 2017, Madison, Wisconsin-based Lost Boys is a remote-first, co-development studio whose credits include the WWE 2K series, Tiny Tina’s Wonderlands, PUBG, Diablo 4 and New World.
In an announcement on LinkedIn, Lost Boys noted that its status as a support studio is directly influenced by the projects and priorities of its development clients.
“The need to adapt to shifting market conditions within the video game industry has required us to reassess our operations to align with the evolving needs of our business and our partners,” it said.
Lost Boys, which also suffered a heavy round of layoffs in January, employs over 200 staff across more than 40 US states and Canada, according to its website.
“Today is a challenging day for Lost Boys Interactive as we face the difficult decision to reduce our workforce,” CEO Shaun Nivens said in a statement.
“We recognize the impact of this decision on our team members, who have contributed greatly to our success. Decisions involving staff reductions are never made lightly, and this action was taken only after considering all other options.
“We are committed to supporting them in every way we can during this transition.”
Game developer Farhan Noor, who has been tracking job cuts dating back to the start of 2022 on videogameslayoffs.com, estimates that around 10,500 games industry employees were laid off last year.
Following news of the Lost Boys layoffs, it’s estimated that 11,540 games industry jobs have been lost so far this year.
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