More than 40 million players have already become gods and waged war in Smite.
Now, it’s time for the next generation of godly action multplayer online battle arena (MOBA): Smite 2 is coming to PlayStation 5, and you can register for Alpha testing today.
Smite 2 is the Unreal Engine 5-powered true sequel to the original hit, Smite. It has everything that makes Smite impressive: a large roster of playable gods from all the world’s mythologies, the depth of strategy you can only find in a MOBA, and the action-packed third-person combat that you can only find in Smite.
But Smite 2 takes the action MOBA to the next level with more godlike impact, strategy, and player creativity than ever before. Read on to learn exactly how Smite 2 is changing the MOBA game.
Smite 2 starts with action third-person combat that feels a bit like your favorite hero shooter, then layers on the deep strategy and rewarding challenge of MOBA gameplay.
MOBAs are a 5v5 team battle where the game isn’t lost until the Titan at the heart of your base is slain. As you battle towards the enemy’s Titan, the map’s three lanes of minions, jungle monsters, and powerful towers will look to slow your progress. You’ll earn XP and gold for defeating these obstacles to become more powerful in that match, unlocking new abilities and items.
The original Smite revolutionized the MOBA genre by putting players into the heat of the action, moving to third-person combat. That change of perspective brought action-adventure style combat to life, as gods from across mythology fight on a massive battlefield.
With Smite 2, the team at Titan Forge Games wanted to further evolve Smite in several ways:
The addition of haptic feedback for the DualSense controller to further
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