Fallout Remake. Personally, I think this might be the most potent combination of words in videogaming. The influence of the Interplay RPG game from 1997 is hard to overstate. From its superb sequel, to Fallout 3, New Vegas, Fallout 4, and all the connective tissue of Skyrim and Starfield, Fallout represents an evolutionary leap forward in the PC role-playing game. Now, with rumors swirling about Fallout 3 Remastered, the creator of the original apocalyptic adventure outlines a personal vision for a hypothetical Fallout remake. Between Starfield DLC and The Elder Scrolls 6, Bethesda is pretty busy right now, but this sounds so good, maybe, just maybe, it could become a reality.
Imaginative, funny, spooky, and visionary, the first Fallout is one of the greatest games of the ‘90s. Nevertheless, to play it nowadays, especially if you’re coming to it for the first time, might be a little overwhelming. Like a lot of the best old games, it’s from an era before some of the quality-of-life and ease-of-us features that we’ve become accustomed to in the modern gaming world. Timothy Cain, who co-created the original Fallout, outlines extensive ideas for a dream Fallout remake. Top of the list is making it a little more accessible.
“I don’t want to make a completely new game,” Cain says. “If it’s a Fallout remake I think it should be the same game, just better and more modern. Get rid of the bugs or add the stuff we didn’t have time to finish. Get rid of a lot of the frictional parts that are not considered fun challenges in today’s modern world. I would improve the UI and the AI. There are tons of ways to make that UI better. Clean it up. Make it easier to do things with a mouse and keyboard.”
Cain also outlines some of the more
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