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23.07 / 18:33
The Last Of Us' AI Improvements Feel Like A Con
Oh, how we gamers are a fickle bunch. I know the throngs of people spewing angry disappointment at Naughty Dog following The Last of Us' leaks are likely different to the throngs of people spewing abject admiration at Naughty Dog following its ten-minute talking head trailer, but it all just feels like so much noise. Here's the facts: The Last of Us Part 1 leaked, and in doing so showed no gameplay improvements. No prone, no changes to the level design, no additions to make it in-line with the E3 gameplay footage, it's just The Last of Us. It has more graphical realism, though it still looks like a video game so will need to be remastered again for the PS6, and this all comes at the cost of the understated and iconic blorange tones of the original. But wait! Naughty Dog just clapped back, bitch! It saw everyone complaining about these changes, or lack thereof, and puffed out its whole chest and said 'yeah, that's right, but our AI is a little smarter', which is not so much a comeback as it is a confession.
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