The Last of Us Remake has leaked. For some reason, certain fans have decided to go on lockdown and have begun warning fellow players of clips and screenshots now being spread around like wildfire. But this isn’t like when The Last of Us Part 2 leaked and major plot details about Joel’s love of golf were revealed, or toxic examples of (not even correct) transphobia and misogyny were being put forward because people needed to find something about it to hate. Nope, it’s a game we’ve all played before. Twice. On two different consoles.
Many of us have played it countless times, with the recent gameplay showcase from Naughty Dog happy to reveal late game moments and huge emotional crescendos that first timers would absolutely want to keep a secret. They even show the giraffe, throwing aside the gravitas of this reveal and all of its thematic layering to let us know how amazing the haptic feedback is going to be when we give that long ol’ neck a stroke. Gameplay improvements are all based upon AI and taking advantage of technical innovations unique to the hardware, so I suppose it doesn’t have much else to show in a game that has likely been played to death by those who plan to pick this up anyway.
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It’s a weird situation, and serves to emphasise how outlandish spoiler culture has become in gaming. The same people decrying leaks of The Last of Us Remake are definitely those who get mad when release dates are leaked ahead of reveal trailers because industry news somehow holds the same significance as spoiling the fact Iron Man dies in Avengers: Endgame. It’s a strange equivalence, and the situation surrounding this remake might be the most absurd yet. I
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