Roberta and Ken Williams are back. After 25 years out of the video game industry, the legendary founders of Sierra On-Line are working on a new project with an old twist – they’re rebuilding the classic text-based game Colossal Cave Adventure as a 3D experience with a VR component.
Maybe that’s an old project with a new twist, but regardless, Colossal Cave 3D Adventure is a complete reimagining of the original title and it’s due to come out this fall for PC and Quest 2 VR headsets. Not only will this new interpretation add graphics to the text adventure, but it’ll be in first-person 3D, with details filled in by the minds that brought us King’s Quest and Phantasmagoria.
In traditional Williams fashion, Ken is in charge of the code as chief engineer, while Roberta is creative director, building the narrative and working across all aspects of the project. There are 16 people on their team at Cygnus Entertainment and they’ve all worked together remotely through the COVID-19 pandemic.
“We've had our stressful moments,” Roberta said. “There have been moments that Ken and I have said, what are we doing? Why did we do this? And other moments are just really exhilarating and exciting. I've learned a lot, Ken has learned a lot. We have a really good team and I'm just so excited to have met them – not in person – but they're very experienced in 3D graphics and programming.”
That last bit is especially important, considering 3D development is a new arena for Roberta and Ken, who are best known for ’80s and ’90s narrative adventures and full-motion video titles. It’s been a quarter of a century since they last stepped into the world of game development, and they’re jumping straight into VR and Unity, a 3D development platform.
By her own
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