I don’t know a whole lot about the Warhammer 40,000 universe. Space guys in ostentatious armor. Orcs dressed like orcs. It’s a lot to take in. However, I do know a lot about first-person shooters, especially those created in the ‘90s, and since Warhammer 40,000: Boltgun is designed to look like one of those, it’s the perfect crossover.
However, the indie and small-budget market is pretty saturated in retro-inspired shooters right now, so without being a fan of Warhammer 40,000, does Boltgun still do enough to stand out to me? No. But also very yes.
Warhammer 40,000: Boltgun (PC [Reviewed], PS4, PS5, Xbox One, Xbox Series X|S, Switch)Developer: Auroch DigitalPublisher: Focus Entertainment Release: May 23, 2023 MSRP: $21.99
Warhammer 40,000: Boltgun is the story of… something happening. You’re an inquisitor sent to a planet to quell the chaos there. That doesn’t mean much to me, but it does mean that there’s lots of squishy things to shoot.
You’re placed in a pair of stompy space boots and given a gun that is both entirely unremarkable and completely awesome at the same time. The titular boltgun is nothing more than an assault rifle, but it rips through smaller enemies and sounds like someone using a jackhammer on a bass drum. The first thing you should know about Boltgun is that it’s extremely explode-y. Everyone dies with enthusiasm, spraying blood and body parts everywhere, and it’s an awesome spectacle.
Boltgun lives for making you feel powerful. Beyond the eponymous boltgun, every weapon gives you the feeling of repeatedly slamming a car door on someone’s dick. There’s a taunt button, which is amazing because there is no multiplayer. The enemies have no feelings, so shouting at them is just something to do to feel
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