As promised a few days ago by Gunfire's Principal Designer Ben Cureton, a new Remnant II update is available now on PC, while the console version was temporarily delayed due to a last-minute certification issue.
The update adds a new graphics preset called Potato, which is aimed at configuration at or near the minimum requirements. Interestingly, Gunfire Games also added a new Detailed Geometry option that should reportedly improve the maximum performance of high-end CPUs.
--Performance and Crashes--
• Fixed an issue with Archon’s Chaos Gate skill that was impacting performance.
• Fixed an issue with Archon’s Havoc Form skill that was impacting performance.
• Improved performance on all stages of Annihilation Boss Fight.
• Fixed an issue where picking up an item would cause a small lag hitch for hosts.
• Various crash fixes and optimizations.
• Added a Detailed Geometry video option, which is enabled by default.
DEV NOTE: This option allows for users to disable the setting to reduce environmental geometry detail. This will improve the maximum performance for those with high end CPUs.
• Added a lower Graphics Quality Preset named “Potato”.
DEV NOTE: The Potato preset allows for low end systems to more aggressively disable expensive rendering features. Helping them achieve higher frame rates and smoother gameplay.
• Streamlined backend connection when joining players games.
DEV NOTE: This should address several issues including general failures to connect after “connecting” screen and joining games while using a character with a lot of gear and items.
The Remnant II update also introduces several Quality of Life features, such as the ability to Hold the Sprint button instead of the default Toggle, the ability to toggle
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