Ty “Tyleniphe” grew up playing franchises like World of Warcraft and Diablo. From slaying boars with friends to extensively studying the lore within Diablo 2, many of Ty’s gaming memories revolve around these moments. And now, Ty holds the title of the world's first blind player to fully complete Diablo 4 independently.
As the accessibility movement grows across the gaming industry, studios are actively incorporating features and design practices that benefit disabled players. Not only do these accessibility tools remove potential barriers, but they also allow individuals like Ty to challenge themselves without belittling their experiences. And with a suite of accessibility options and designs like screen reader support, high quality audio, and audio cues related to gear, blind and low vision players are able to successfully navigate the world of Diablo 4.
Speaking with IGN, Ty discusses the importance of accessibility for blind/low vision players, the ways in which Diablo 4’s settings and gameplay aided his experience, and his proudest achievements when becoming the first blind player to complete the game without sighted assistance.
Ty’s visual disability, “optic nerve atrophy, caused by hydrocephalus” affected his eyesight at a young age. And since many games lacked proper accessible features and designs for blind and low vision players, his capability to play relied extensively on support from others. While he appreciated the support from loved ones, he ultimately had to learn how to create his own solutions to the inaccessible obstacles in each title.
“My journey into gaming started when I was six years of age,” he says. “I was in the hospital post-surgery and had woken up and didn’t have vision anymore. My friend
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