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Sony’s PlayStation VR 2 virtual reality headset debuts on February 22 as the biggest technological upgrade yet for Sony’s PlayStation 5 console which debuted more than two years ago in November 2020.
It represents a big opportunity for Sony to differentiate the PS 5 from Microsoft’s Xbox Series X/S and the Nintendo Switch. That’s important, as we’re in a downturn that has hurt gaming demand and a time when systems are becoming more broadly available. A couple of years ago, no one could get their hands on a system. Now they are plentiful, but the question is whether gamers will really still want a system.
That individual buying decision is still based on the availability of great games for any given console. But I’m sure Sony will take the opportunity to tout the PSVR 2 as a shot in the arm that makes its console seem like the shiny new thing. This story conveys my impressions so far and it does not have a review score.
My impression is that the PSVR 2 is a way for Sony to differentiate its ecosystem compared to the others. But it’s not a huge advantage. As of today, there are only 13 game available on the PSVR 2, and there will be 30 by the end of the month. But many of those are VR titles that available on other systems, like Beat Saber and Pistol Whip. Those are great reasons to get into VR, but they are not unique to PSVR 2.
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When pulled the PSVR 2 headset from the box, I noticed how light it was compared to other VR headsets
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