A key mechanic in Prince of Persia: The Sands of Time is the ability to «rewind time» and try again if you screw something up. Today, Ubisoft announced that it is bringing some of that magic into the real world: The long-awaited Prince of Persia: The Sands of Time Remake has apparently whiffed so badly that developer Ubisoft Montreal is starting over from scratch.
Prince of Persia: The Sands of Time Remake was announced in 2020 and slated for release in 2021, but that didn't work out. Since then it's been delayed multiple times and even switched studios, moving from Ubisoft's Pune and Mumbai offices to Montreal; Ubisoft has insisted throughout that the project isn't cancelled, but fans started to wonder when existing preorders were all cancelled and refunded in November 2022.
Ubisoft announced again today that the project hasn't been cancelled, but it has effectively been scrapped: producer Jean-Francois Naud said in an update that the remake is now «in conception,» which includes «looking at feedback from the community and finding our own way of delivering the game.»
«We're building up the team, defining the priorities, putting prototypes together, testing elements, and looking at how we can include community feedback in the development as well,» Naud said. «It’s still in an early stage, and players should not expect to hear more about the game this year, but rest assured that we’re all putting our strengths and heart into this project.»
Game director Michael McIntyre explained that this project is a full remake, not a remaster: The word is literally in the title but it's a point he may have felt worth emphasizing given how much trouble Ubisoft seems to be having getting it finished.
«One of the gameplay cornerstones of
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