We all love Gym Leaders, but the standard Pokemon Gym format is the biggest thing holding the series back. It seemed like Game Freak was finally ready to shake up the structure when Sun & Moon traded gyms for island challenges, but Sword & Shield went right back to the standard format of battling Gym Leaders and collecting badges. Earlier this year, Pokemon Legends: Arceus got rid of gyms entirely, replacing them with Noble Pokemon boss battles, but it's clear from the trailers that Scarlet & Violet will have some kind of traditional gym system. It’s time to reinvent the way Pokemon Gyms work, and the best way to do that is by giving every gym a second type.
I think I speak for everyone when I saw we don’t need to ever see another Flying-type Gym full of Bird Keepers with Level 10 Pidgeys. We’ve seen every possible theme for a Pokemon Gym repeated ad nauseum, and even though Game Freak still manages to create new fan-favorite Gym Leaders on occasion, the gyms themselves have stalled out. Introducing dual-type gyms would not only help keep things interesting, it would open the door for new themes, better world building, and more dynamic difficulty scaling.
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Game Freak will never make Pokemon games hard, but dual-type gyms would provide a unique opportunity to scale the difficulty throughout the game in a more interesting way than simply raising the level of the leader’s Pokemon. Early gyms could have Dual-types that have a broad range of weakness so that players could overcome them easier. A Bug/Grass or Rock/Ground gym would be great for the first challenge, since both combos share significant weaknesses and have fairly few resistances.
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