Prepare for trouble, and make it… triple? There are many antagonists in Pokemon Legends: Arceus, mostly coming from (supposedly) unexpected places, but by far my favourites are the most inconsequential trio, the Miss Fortune Sisters, and their ineptitude might just be what is so endearing about them.
I love spending time in Pokemon Legends: Arceus, despite its flaws. Catching Pokemon feels weighty and good; Alphas are satisfying bosses and their hyper-aggressive natures mean you’re always on guard. Of course there are downsides, like Bagin the Bag Man and the uninspired new designs. You can read more about all that good stuff in my review, but the Miss Fortune Sisters were unlucky to be cut from that so I had space to badmouth the graphics - that’s why they’ve been promoted to their very own feature instead.
Related: We Don’t Need Let’s Go Johto, We Need Pokemon Legends: Celebi
What I love most about the trio is that, aside from some eye-watering puns, the Miss Fortune Sisters aren’t particularly bad. They’re bad in the way that a thief is bad, or someone who starts a fight in the pub just for fun is bad. Like, I get that those things are not good, but they’re hardly on the same level as wanting to end the world or kill every Pokemon or bring about climate catastrophe or whatever the latest Pokemon antagonist wants to do.
You first meet Coin, Charm, and Clover when they steal a slab of ancient ruin with some old text on. It’s an archeological artefact and based on previous Pokemon experience my first expectation was that they wanted to resurrect an ancient Pokemon to cause untold devastation or something. But no, they were just going to sell it or something. After beating Coin’s weak Toxicroak, they give it back. No
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