Brendan Greene, the modder-turned-millionaire who designed battle royale game PUBG: Battlegrounds, wants to make his studio's next game a "metaverse", although he says he's wary of using the term. The project is called "Artemis" (at least for now) and you won't be seeing it any time soon. That's because the studio is still working on the tech behind it all, and plans to release two other games before it. Meaning it'll be 10-15 years before it actually comes out.
Greene describes Artemis as an internet-like platform where users create and share things, but doesn't say specifically what those things might be. He doesn't know how his user-led "multiverse of worlds" will be moderated, or how it will prevent copyright infringement, or what makes this idea distinct from, say, Roblox. He is nonetheless "full of confidence".
"[Yes], it's a big vision," he told IGN in a recent interview, "but I've got a good team of industry professionals and they don't think it's that crazy.
"I hesitate to talk about this, because it's just such a dirty word, but I want to build a metaverse because I don't think anyone else is. I think everyone's building IP bubbles that might talk to each other at some stage in the future, maybe if we're lucky, but it's not the metaverse. See, the Metaverse is a 3D internet. You should be able to create your own worlds and just have them all operating on the same protocol, like HTTP. So a world is a page, and that's what I'm trying to do with Artemis.”
What Artemis will actually look like, and what players (users?) will actually do within that realm isn't talked about in concrete terms, except to say it might be a bit like Star Trek's Holodeck or Minecraft's survival mode. He also says his studio, PlayerUnknown Productions, may build it with the world-generation technology they're creating for their upcoming survival game Prologue: Go Wayback, which so far seems an aesthetically realistic orienteer 'em up with hunger, thirst, and all the usual survival
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