Patch 1.3.3 is bringing various changes to the Rogue class, including buffs to Basic Skills,, and more!
Diablo 4 Patch Notes: Patch 1.3.3 Rogue Class Overview
Blizzard
Rogue
Skills
Attack Speed increased by 20%. - Dev Note: Lower the Power interrupt frames from 20 to 16.
- Attack Speed increased by 20%.
- Dev Note: Lower the Power interrupt frames from 20 to 16.
- Previous: If hits any Vulnerable enemy, it will make all enemies hit by that cast Vulnerable for 3 seconds.
- New: deals x20% increased damage to Vulnerable enemies. If hits any Vulnerable enemy it will make all enemies hit by that cast Vulnerable for 3 seconds.
- Previous: Evading through an enemy will cause your next to Stun enemies for 2.5 seconds.
- New: Evading through an enemy will cause your next to deal x30% increased damage and Stun enemies for 2.5 seconds.
Passives
Stacks required for bonuses reduced from 6 to 4.
Paragon - Glyph
Cooldown reduction increased from .5 seconds to 1 second.
Legendary Aspects
Damage bonus increased from 8-15% to 15-22%.
- Previous: 's Arrows have 15-25% chance to split into two arrows whenever they ricochet.
- New: Increase the damage of arrows that Ricochet from from 40% to 60-80%. In addition, 's arrows have a 40-60% chance to split into 2 arrows whenever they ricochet.
- Damage increased from 80-100% base damage to 200-300%.
Unique Items
Damage bonus increased from 20-40% to 40-60%.
- bonus damage increased from 30-50% to 50-70%.
- Cooldown to summon a Shadow Decoy reduced from 12 to 10 seconds.
- Shadow Decoy damage increased by 20%.
Bug Fixes
- Fixed an issue where an attack that swaps from melee to Crossbow would double the bonuses from the and Rogue passives.
- Fixed an issue where bonus damage from could apply more often than intended when stacking multiple casts of on the same enemy.
- Fixed an issue where was dealing
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