We've been hard at work datamining all the new changes for Diablo 4's Patch 1.1.1 — and there's a ton of them! Between Class buffs, Glyph buffs, and tons of new items added, we can't wait to dig into Season of the Malignant and explore the changes. Take a look at the raw data we've gathered below!Editor's Note: this datamined information comes directly from the Diablo 4 client. While some of it may differ to what was described in patch notes, this is the current information live in Patch 1.1.1. Here are the datamined changes for build 1.1.1.43794, compared to 1.1.0.43487.
Aggressive Resistance Gain 3% 4% Damage Reduction while Berserking. Bash Generate Fury: 11 13 Double Swing Sweep your weapons from opposite directions, dealing 40% 50% damage with each weapon. Enemies caught in the center are damaged by both. Flay Generate Fury: 10 13 Gushing Wounds When causing an enemy to Bleed, you have a chance equal to your Critical Strike Chance to increase the Bleed amount by 100% 115% of your Critical Strike Damage bonus. Overpowering a Bleeding enemy creates an explosion that inflicts 2% 13% Bleeding damage over 5 seconds.Lunging Strike Generate Fury: 10 12Unconstrained Increase Berserking's maximum duration by 5 seconds and increase its damage bonus by 25%\. to 60%.Walking Arsenal Dealing direct damage with a Two-Handed Bludgeoning, Two-Handed Slashing, or Dual Wielded weapons grants 10%\ increased damage for 6 8 seconds.
Claw Generate Spirit: 11 12 Earth Spike Generate Spirit: 11 13 Maul Generate Spirit: 15 17 Rabies Shapeshift into a Werewolf and perform an infectious bite against enemies in front of you, dealing 28% damage and applying an additional 12% 18% Poisoning damage over 6 seconds. Ravens Passive: 1 Raven flies Read more on wowhead.com