Overwatch's Doomfist and Orisa are both receiving major reworks in Overwatch 2.
While all 32 original Overwatch characters are returning for the sequel, Blizzard announced two further reworks (joining Bastion and Sombra) in a blog post, revealing that Doomfist has even had a role change.
He'll switch from being a damage hero to a tank, losing his Uppercut ability in the process. Instead, Doomfist is now equipped with Power Block, a shielding ability that protects from frontal attacks, and his health has increased from 250 to 450.
Blocking heavy damage with the shield will power up his Rocket Punch ability, which will travel faster and further and deal increased damage when empowered.
"Power Block feels kind of like Zarya when people shoot into her shields, but instead of passively gaining damage, his next punch will get a buff that lasts until he either uses Rocket Punch or is eliminated," said lead hero designer Geoff Goodman. "When you block a hard-hitting attack, you get powered up instantly. It almost feels like a parry."
His final major change is in his Seismic Slam ability, which now launches Doomfist in a similar way to Winston's leap, and upon hitting will slow enemies and deal damage.
He's received other tweaks too, which can be seen in Blizzard's graphic (above) but overall, "Doomfist has super fluid mobility on all planes right now", Goodman said. "He gained a ton of mobility with Seismic Slam, but he doesn’t have as much jerky, unpredictable movement."
Orisa has also been adapted to work better in the new five-versus-five games, and while Doomfist received new defensive abilities, Orisa's rework focused more on
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