Overwatch 2 is making some big changes to the team shooter, including reducing team sizes from six to five. With this new composition, tanks are more important than ever; each team will have two support heroes and two damage heroes, and tanks are tasked with protecting them all.
There are two major hero reworks coming to bolster the tank class, Blizzard says: One is the centaur omnic Orisa, who has an almost entirely new kit, and the other is damage-dealer Doomfist, who has been shifted into the tank class. Blizzard detailed those changes on Wednesday.
Doomfist is an infamously irritating damage-dealer, and he’ll keep a couple of tools from his old Overwatch kit. He will now have more health (increased from 250 to 450), and while he’s lost his Uppercut, he’s gained an ability called Power Block to protect himself from frontal attacks. His Rocket Punch and Seismic Slam do less damage, but they still get Doomfist in the middle of the enemy team to disrupt his foes.
Doomfist’s ability to lock down opponents makes him difficult to balance as a damage class, Blizzard explained.
“We were basically at a fork. Either he needs a light rework — potentially even a heavy rework — as a DPS to somehow function correctly without just giving you a ton of crowd control while he’s killing you, or try him as a tank,” said Geoff Goodman, Overwatch lead hero designer, in an interview. “He’s very threatening and he causes you to be in positions you don’t want to be in, especially on maps where there’s a heavily fortified defensive position like a ledge. He’s really good about breaking up those fortifications.”
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Orisa, on the other hand, is losing almost all of her old kit. She no longer has Halt!, Supercharger, or Protective
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