Blizzard is hyping players up with some new information about Doomfist and Orisa, two previously troubled characters who are now receiving top-down reworks by the Overwatch team. In the new set of reworks, we’ll see Orisa rise up as the railgun juggernaut donkey we all wanted her to be. Doomfist is becoming a displacement tank, a role he deserves. (I certainly won’t miss his toxic and disruptive design as a DPS hero.)
These two tanks will shape up the new 5v5 gameplay that players will be subject to, as you can now only have one tank on your team. This controversial change will surely change how Overwatch plays as a whole, especially with Doomfist switching places as a full-blown tank. Imagine if you only had a Doomfist on your team as the damage sponge. Soon he’ll punch you into the wall while taking much less damage, too.
Fortunately, all the Doomfist players transitioning into a tank means you might have less trouble finding the important space-making role on your team. (We all know how many players aren’t a fan of the role as a whole.) In redesigning Doomfist for the tank role, Lead Hero Designer Geoff Goodman explained the importance of keeping his main identity intact as a “combo hero,” straight from the fighting games.
Doomfist’s health has been increased to 450, making him tougher as a result. He will no longer have his Uppercut ability, meaning he can’t fly into the air like before. Additionally, his damage, with his primary gun, Rocket Punch, and Meteor Strike, went down overall. To compensate, some of his crowd-control capabilities were buffed considerably (ugh), and he has the new ability: “Power Block.”
Power Block is a new tank ability that allows Doomfist to “protect [himself] from frontal attacks,”
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