As Blizzard slowly doles out more info about the upcoming Overwatch 2 beta, we're starting to hear about major hero reworks in the pipeline. Both Doomfist and Orisa will get major updates to their abilities to fit with the game’s new, 5v5 format, Blizzard detailed in a blog post published today.
We previously learned that Doomfist would be making the jump from Damage hero to Tank, but we now know how his abilities will adapt to the new role. New Doomfist will have less verticality without his Rising Uppercut and less instant lethality with his Rocket Punch, but will have new ways to slow and disrupt enemies. The way Orisa is described, on the other hand, sounds almost like an entirely different hero. Her shield and damage booster ultimate are gone, and in their place is a multi-purpose javelin with high damage.
These reworks are just two examples of how the tank role is evolving in Overwatch 2's new 5v5 format. With more pressure on a single tank to lead the entire team, there's a noticeable trend toward abilities that move tanks forwards instead of hunkering them down behind a shield.
Power BlockBlizzard describes Power Block as the «new core of Doomfist's kit.» Doomfist enters a «defensive stance» that blocks 90% of incoming damage from the front and converts it into a buff for his rocket punch. If the damage crosses a certain threshold, his next Rocket Punch will have supercharged «damage, knockback radius, travel speed, and distance.» Sounds like a remix of Sigma's Kinetic Grasp.
Seismic SlamIn an interview with press this week, lead hero designer Geoff Goodman reckoned the current DPS version of Doomfist is the «most hated» hero in the game. This is largely because of his erratic combat style and uppercut combo that
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