Overwatch 2 beta testing is in full swing. The next generation of Blizzard's highly successful hero shooter is going to look very different from the original Overwatch thanks to hero reworks big and small, as well as changes to Overwatch objectives, but overall it looks like it'll offer an upgraded version of the familiar gameplay experience. Current Overwatch 2 hero reworks look interesting enough, while the new Damage hero Sojourn offers a glimpse at what could lie in Overwatch 2's future. Blizzard hasn't revealed other new heroes yet, but it undoubtedly has plans for various new Tanks and Supports alongside Damage heroes like Sojourn.
It'll be particularly interesting to see where Supports go in Overwatch 2. As a utility-driven class, Supports have a knack for highly unique abilities that no other hero can replicate, like Ana's healing prevention or Lucio's movement speed boosts. However, Overwatch does have a pattern of prioritizing healing over other forms of utility when designing Supports. Overwatch 2 should act as Blizzard's new opportunity to experiment with non-healing Supports like it once did with Symmetra. The reinvention of Overwatch ought to lead to a reinvention of what it means to be a Support hero and an exploration of utility that can make up for a lack of healing.
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Supports may come with a lot of unique utility, but they're still homogenized in Overwatch in a way that other classes generally aren't. Tanks soak up damage in a huge variety of ways, ranging from Reinhardt's shield to Roadhog's vast pool of health, while Damage heroes wield a wide range of weapons and crowd control effects that make them a very diverse class. Overwatch Supports all distribute healing in their
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