is a staggering achievement in terms of both story and gameplay, but that doesn’t mean it isn’t without some minor narrative flaws. One place these cracks can be seen is with a choice the player is offered throughout the game that will seemingly have long-term effects but only does in some cases. This is a bit of a surprise since player choice in is usually pretty impactful. Seeing that a seemingly major choice bears less weight than it should is a bit of a surprise.
While this by no means lessens a player’s ability to enjoy, certain players may feel they were shortchanged due to how they chose to play. Players may be shocked to learn that they were essentially imposing a needless restriction on their character’s abilities, without getting any reward in return. Though abstaining from this choice will allow players to avoid some potential punishments, it would also have been nice to see some sort of positive benefits as well like a unique item or an advantage against’s final boss.
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Throughout players are offered a choice: consume illithid parasites to enhance the powers of the one already in their brain or avoid giving into the power to preserve their natural state. Consuming the parasites willgive players a variety of illithid powers to choose from, which can be handy both in and out of combat. While some players may avoid using them altogether, the game doesn’t offer any rewards, narrative or otherwise, for limiting oneself in this way.
Now, there can be some disadvantages from a narrative standpoint for players who decide to indulge fully in illithid powers, though they can be avoided by some good dice rolls. Still, does make a nice effort to show the drawbacks of using the powers granted by the Mind Flayer parasites, which is part of what makes the game so immersive. That said, players who avoided using them may be a bit let
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