gives players a lot of freedom when it comes to how they allocate their time in the game. With a multitude of sidequests, gigs, and random interactions players can find, it's relieving to know that people can put down the main story quests and venture off into the expansive and detailed world of Night City without much of a consequence. However, that all changes with one very central quest to the DLC expansion.
[Warning: This article contains light early-game spoilers for the Cyberpunk 2077 Liberty City DLC.]Although pseudo-time limits are something many gamers are used to at this point, certain titles like punish players for taking too long or being too indecisive. Though is traditionally a game where the main mission quests can be put on the back burner for an indefinite amount of time, doing so in could result in an abrupt game-over.
Developer CD Projekt Red has something fun in Cyberpunk 2077, which feels like a love letter to many of the qualities and innovations of last-gen.
Though it normally wouldn't be an issue for players who just picked up and are excited to play, it's actually possible to fumble the entire DLC right at the start. As discovered by Reddit user Coffee-and-puts (among others before them), the unknowing player just got but waited too long to save President Myers, ultimately resulting in Myer's death and essentially a game over in terms of main-story DLC content.
This result occurs if V takes the quest from Songbird to start the DLC missions but fails to actually show up at the gates of Dogtown to start the quest. As a result, Myers will die shortly after the crash, and Songbird will hack into V's head and shut him down completely. V will eventually wake up, and Johnny Silverhand will explain how they waited too long, and Myers is now dead. While it's still possible to complete side missions and gigs in Dogtown, the main quest line will be locked off, and players will have to restart the save if they want to meet Reed and Songbird.
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