The first Not Tonight was released in 2018, and took a surgical look at the ideology that led to the UK's Brexit vote. It was a successful take on the Papers, Please formula, with the player travelling across Britain working doorman gigs that balanced satirical humor with tough moral quandaries. Now, Panic Barn and No More Robots are back with Not Tonight 2, which takes the series over to the United States of America.
Not Tonight 2 puts the player in control of a group of friends who are trying to navigate the bureaucratic nightmare of a disjointed alternative history America. After one of their friends is kidnapped by the fascist group known as the Martyrs, who control half of what used to be the USA, the group must get some vital documents from Seattle to Miami to arrange his release, avoiding the trouble that stirs across the country. Along the way, the player must keep track of each person's health, money, and morale, creating a kind of dystopian Oregon Trail.
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While the first Not Tonight cut to the core of current British culture with its low-key grime and moments of bizarre comedy, the sequel is considerably more bombastic to fit with the move across the Atlantic. Mt. Rushmore has turned into a giant renaissance faire, the Midwest is a pandemic exclusion zone run by a fast food company, and New York has literally begun sinking into the ocean due to climate change. It's a striking, bold setting that isn't timid about making a statement about the current atmosphere in the United States.
The humor has also seen a bit of a tweak, with the seedy sense of desperation of the original shifted slightly towards a wackier tone. Wizards trying to enter
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