The Nintendo Switch was an excellent console, but it has one major downside that the Nintendo Switch 2 will hopefully address. The Switch was created to combineNintendo’s home consoles and handhelds into one package. While it has been largely successful, it has somewhat fallen short of its goal of being a full replacement for Nintendo’s handheld consoles.
Although the Switch can play games from some of Nintendo’s previous handheld consoles, like the Game Boy and Game Boy Advance, it is missing some of the company’s most popular titles. Sure, no system needs to be 100% backward compatible, but it is a shame that, at least for now, there are some great recent Nintendo games that players have no official means of purchasing anymore. Hopefully, the upcoming Switch 2 can address some of these concerns.
The first Switch did a good job being a transitional console from the Wii U. It got versions of late-stage Wii U games like and a revamped version of. However, it didn’t do the same thing for Nintendo 3DS games. Suppose the Switch was meant to be a viable combination of both handheld and home console. In that case, one might expect the Switch to include some of Nintendo’s major handheld releases, like and, whose editions came out after the Switch.
The Nintendo Switch 2 reveal has shattered records with 20M views in 3 days, outpacing the PS5 and PS4 reveals combined, signaling a new gaming era.
Now, there’s no denying there were likely some obstacles to making side-by-side releases on the 3DS and the Switch. Orienting the device’s two screens on the Switch would likely have been one of the major hurdles. Still, the Switch has touchscreen capabilities, and there is likely a way to make the two-screen issue work. Many 3DS games also underutilized the console’s second screen, and it’s easy to imagine something like the or games working well with the second screen inputs largely removed or reworked for the Switch.
It would make some sense if Nintendo intentionally ignored
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