Developer Inflexion Games is currently working on an offline mode for Nightingale. Initially, this option was not a priority for the creators of Nightingale, but they changed their minds on the subject after many players expressed their preference to play offline.
Nightingale is the first title released by Inflexion Games, a developer with several ex-BioWare members on its team. In the game, players can explore several Fae Realms, build homes, face magical monsters, meet with NPCs, craft items, and much more. Since the early access release of Nightingale earlier this week, its devs have been working hard to improve the experience based on players’ feedback, ironing out bugs and enhancing the gameplay.
Now, Inflexion Games has revealed that the team is already working on an offline mode for Nightingale. According to the devs, the lack of an offline mode during the early access launch was because the project’s original vision had co-op exploration as one of the most important aspects of the experience. The team then focused on supporting a stable co-op experience from day one to achieve this goal. However, seeing how many players were asking for an offline mode and chose to play Nightingale solo, the devs perceived their mistake in not offering this option, and are currently working to release this game mode “as soon as possible.”
As the development of Nightingale’s early access version continues, Inflexion Games will add more features and content to the survival game, but it seems that the team may also remove some options. For instance, Nightingale recently dropped AMD FSR3 support. This new upscaling technology was originally marketed as compatible with the game, but Inflexion Games has decided to remove it to improve Nightingale’s stability for now. At the moment, it’s unclear when or if FSR 3 support will be added to Nightingale again.
Swiftness to address issues will be important for Nightingale’s longevity, especially considering that 2024 is packed with excellent
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