A modder has created a special Nvidia DLSS plugin that replaces a game's Deep Learning Super Sampling implementation with one of the best anti-aliasing features available, DLAA. Deep Learning Anti-Aliasing is the aforementioned GPU manufacturer's proprietary AI-based edge smoothening feature that has only officially been implemented in a relatively small number of games, but it has quickly proven its mettle compared to other types of anti-aliasing.
As persistent as Nvidia may be when it comes to getting DLSS into as many games as possible, the same cannot be said about DLAA. For whatever reason, this type of anti-aliasing hasn't been nearly as prolific in getting adopted, but the good news is that this is no longer as big of an issue as it may have been up until now.
Cyberpunk 2077 Officially Enables the DLSS 3.0 Frame Generation Feature
Now that Nvidia DLSS is available in over 200 games on PC, RTX owners will be happy to hear that the vast majority of them should work just fine with emoose's all-new DLSSTweaks plugin. The most notable feature of this unofficial DLL plugin is that it allows users to replace a game's DLSS feature with DLAA, enabling far superior anti-aliasing than is usually available. The open-source project has already been tested in games such as Dying Light 2 and Cyberpunk 2077, and emoose claims that it should work just fine in the vast majority of cases. Some games, such as Red Dead Redemption 2, may require a small amount of extra tweaking, however.
Curiously, modder filoppi recently launched a similar set of tweaks for Remedy Entertainment's 2019 RTX showpiece. There, filoppi improved Control's DLSS, ray tracing, and more, with one of the mod's biggest features being the availability of DLAA. Of
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