Myst developer Cyan Worlds used AI in creating much of the content for its new game Firmament, and many of its backers are upset as a result.
By Steven T. Wright on
Game developers have expressed hope and concern about the future of AI in gaming, but it seems that for one developer, that future is already here. Myst studio Cyan Worlds apparently used AI tools to «assist» in creating much of the content for its new puzzle game Firmament, and some of its backers are up in arms about it.
As spotted by Kotaku, the credits of the game include a paragraph that lists the content that was made with «AI assistance.» That list is almost comically long, and it includes: «Journals, logs, checklists, newspapers, stories, songs, poems, letters, loosely scattered papers; all backer portraits; all founders portraits; the 'sunset' paintings; the art-nouveau wallpaper in the Swan dormitory hallways; propaganda banners; coastal spill decal kit; all voiced mentor, announcer, founder, and other speeches; backer-exclusive content.» In other words, a large amount of the game's content was created via AI.
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In a statement, Cyan Worlds clarified to Kotaku that these parts of the game were merely «assisted» by AI tools, and gave the game's voice acting as a example. The studio said that the voice acting was performed by an actual human being, but the final performance was modified by AI in terms of timbre, pitch, and tone. This didn't stop several of the game's Kickstarter backers from expressing disappointment
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