When the town protector is an arrogant, puffed-up annoyance, but the wanted criminal Logan, (who apparently terrorizes the town) is a particularly cool, hot guy, you just know that something is amiss here. A character that awesome can’t be the bad guy, right? There are enough little hints and clues to give me hope I’m right. To be brutally honest, I’m invested in this now, because I’m hoping that Logan becomes a romantic option down the line. If not, I’m sorry, Sandrock, I’m switching sides and becoming an outlaw.
My Time at Portia was a life sim that managed to captivate me entirely in 2019, so you can bet that I have been excitedly awaiting the launch of its sequel. Originally intended to be DLC for Portia, My Time at Sandrock grew into a standalone title during development so Pathea could rebuild it from the ground up and make more significant improvements. It’s just entered into Early Access on Steam, so new and old fans alike can see how things are shaping up.
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Sandrock expands on Portia in every way. It’s a great hybrid of life sim meets RPG, including the standard staples of sims, such as crafting and relationships while also including dungeons and battles with curious critters. You’ve got the same general premise of being the new builder in town, and the same setup of completing requests to help improve the city and build friendships, but everything has an extra bit of oomph in Sandrock.
It has the same quirky visual style we know and love from Portia, but it appears more polished. You’ve still got a lovable cast of characters, the NPCs now have more depth to them, and offer more involved storylines now offer more in-depth storylines. Customisation options offer a
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