Mech Armada, a turn-based, Roguelike tactics game where players build an army of mechs, is set to launch after almost a year in Early Access. Sergio Garces of solo run Lioncode Games has worked to improve Mech Armada’s gameplay in response to player feedback since its Early Access deployment in August 2021. Much of Garces’ inspiration for Mech Armada is drawn from the roguelike deck-building game Slay the Spire and the turn-based strategy game Into the Breach.
The post-apocalyptic world of Mech Armada sees the last of humanity under siege by a race of terrifying creatures known as the Swarm. It’s up to the player to gather resources and create an army of mechs to battle this monstrous threat. Like Into the Breach's combat, players deploy their mechs onto a procedurally generated map where they and their monstrous foes take turns destroying each other. Structurally, Mecha Armada plays like Slay the Spire, as players must survive a series of randomized stages rather than clearing a world map. Each victory earns more parts for players to use in upgrading their mechs between stages, similar to how one modifies their action deck during rests in Slay the Spire. However, the one thing all three games have in common is their Roguelike permadeath element. Failing a mission results in a permanent game over, meaning the player must start building all over again from scratch.
Related: Slay The Spire Board Game Kickstarter Announced For This Spring
In a press release from Lioncode Games, Lewis Burnell, head of PR at Vicarious PR, stated that Mech Armada is finally ready to leave Early Access and will officially launch on June 16th, 2022. Though Mech Armada is still available right now in Earl Access for $19.99, Lioncode will also be
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