The final version of MultiVersus is missing several features present in the open beta, but developer Player First Games has now said some of these are coming back.
After close to a year long hiatus, the Warner Bros. brawler featuring Gizmo from Gremlins, Rick and Morty, Lebron James, Batman, Arya Stark, Bugs Bunny, Shaggy, Tom and Jerry, Jason, and more returned in May 2024 to many players and many complaints.
"This feels more like a beta than the beta," complained fans who noted missing team color options, the ability to test characters before buying, leaderboards and after battle reports, and much more. This comes after MultiVersus spent a year in open beta before being taken offline as Player First Games transitioned to Unreal Engine 5 and prepared for the full release.
"Some of the missing settings and features from the open beta are incoming," wrote game director Tony Huynh on X/Twitter. "Team colors, end of game stats, swapping side and neutral attack, adjustable input buffer settings, etc."
Huynh then said the team didn't have time to add these features during Multiversus's offline period. "Many of these features are currently implemented and are in testing and we had planned, but were left out due to time as we had to rebuild every screen and feature again to support our new netcode and Unreal Engine 5 switch," he explained.
No timeframe for the features was given, though as Huynh said more information is coming soon, the actual release may not be imminent.
Players are otherwise frustrated with the economy in this version of MultiVersus. While it's a free-to-play game (with the likes of a battle pass and other microtransactions that let players buy skins and new characters), many players are complaining about major changes to how monetization works.
A cheaper tier of characters has been removed, packs of the in-game currency are often a tad below the amount required to purchase things (encouraging several purchases), only five characters are available immediately
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