Although the new character brawler MultiVersus is available now for all players to hop into for free, developer Player First Games still regards this phase of the game an open beta. Even with director Tony Huynh confirming the open beta would be considered a soft launch of Multiversus, the game continues to get updates with fixes, improvements, as well as additional playable charatcers. In fact, some of the game modes even remain in development, such as the eventual addition of the in-game store.
However, the game continues to speed towards its upcoming first season, so much will likely change. However, feedback remains a critical component of this process with developers like Huynh responding directly to fans over social media platforms like Twitter. Outside of hinting at potential characters or confirming new updates that address fan complaints like the MultiVersus announcer volume, Twitter may be the best way of constructively improving the overall experience as one user found out.
MultiVersus Replays Are Planned, But There's a Catch
While not able to directly respond to everyone, Tony Huynh has been incredibly active on Twitter, revealing many plans in store for MultiVersus. One user named Queso directly asked Huynh if the team at Player First Games had plans to flesh out the game's lab experience, potentially adding more settings like a «Show Hitboxes» option. Hitboxes represent the parts of a character where they can be hit by an attack. Understanding spacing and where an attack has the best chance of landing are key aspects to any fighting game.
Thankfully, Huynh agreed with Queso on this update and confirmed the MultiVersus team would be addressing this at some point in the future. However, before this can happen,
Read more on gamerant.com