Publisher Warner Bros Games and developer Player First Games have officially called time on both Wabbit Season and Duck Season — The extended “beta” for platform fighter MultiVersus has been officially taken offline, bringing brings an end to one of the most questionable fighting game debuts in recent history. MultiVersus is currently expected to relaunch in “early 2024”.
The free-to-play scrapper’s servers are closed, ending a bizarre “test” phase that simultaneously had multiple seasons and additional paid DLC characters, skins, and stages. While MultiVersus players still have access to local Vs. matches and the fighter’s training mode, (known as “The Lab”), the community is now unable to play online in any capacity. Additionally, the studio has already noted that no refunds will be offered for any items purchased during the beta test, or the paid “Founder’s Edition” of the title.
During our hiatus, all unlockable content will be temporarily available for your enjoyment. Once MultiVersus returns for the game's launch in 2024, your account inventory will return to how it was prior to June 25.For more info: https://t.co/XKuxAnd26j
— MultiVersus (@multiversus) June 22, 2023
Until the game’s eventual relaunch, Player First Games is unlocking every character of the MultiVersus roster. While this could be seen as a form of damage control for the bizarre handling of the title, it no doubt leaves players who had invested their money in the title wondering why they even bothered. These players cannot enjoy the fighter online anymore, and now the characters/skins/content they purchased with real money are now readily available to everybody for the foreseeable future.
The MultiVersus story is morbidly curious. Launching its open
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