Moon Knight's production designer Stefania Cella reveals how she created the world of Marvel's newest hero. In aesthetic terms, Moon Knight is unlike anything seen in the MCU to date. It feels distinct and separate from the wider MCU, with only occasional Easter eggs. For all that's the case, though, the Disney+ TV show has major implications for the future of Marvel's shared universe.
This is because Moon Knight explores a whole corner of the MCU, one centered around the ancient Egyptian pantheon. Back in Phase 1, when Marvel introduced viewers to Thor and the Asgardians, the studio wasn't sure viewers would be willing to accept divine beings in their science-based universe. But Doctor Strange proved audiences were indeed receptive to the supernatural, and in Phase 4 the MCU is embracing the magic of the Egyptian gods.
Related: How Powerful Are Moon Knight's Egyptian Gods Compared To Thor & Odin?
Screen Rant spoke to production designer Stefania Cella about her work on Moon Knight and how she brought this new corner of the MCU to life. She discussed Alexander the Great's tomb, comics that inspired the show's aesthetic, and the abrupt transition to a psychiatric hospital in Moon Knight episode 4.
Screen Rant: Would you be OK to give us a quick run-through of your role and the work you did on Moon Knight?
Stefania Cella: Yes, I am a Production Designer. I am in charge of choosing locations and designing sets for the production.
Screen Rant: I love Moon Knight's use of Egyptian mythology, which gives it a very different feel to anything else in the MCU. How much research did you put into that when creating environments and designing the sets?
Stefania Cella: Months and months of research. I went to Egypt. When I met
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