Last year, Minecraft players who were fed up with the game's annual mob vote (which lets players pick the next creature added to the game) "unionized," spreading war propaganda-inspired posters on TikTok and creating a Change.org petition that garnered over 500,000 signatures. Now, Minecraft has revealed that the tradition is coming to an end as part of a new game update structure.
Today, Mojang announced that Minecraft Live, its annual news livestream, is abandoning the mob vote and being split up into several smaller broadcasts via a post on its blog. The new broadcasts, described as "more focused," will happen twice per year.
Mojang also revealed that it will release free content updates more often, straying away from its larger annual updates and sticking to smaller updates like the smaller Armored Paws update that came earlier this year.
Alongside this update, Mojang announced that it's "focusing on long-term initiatives to ensure we can continue to evolve Minecraft long into the future." Currently, this includes working on the native version of the game for PlayStation 5 that was announced this summer, although the blog post also hints at improvements to multiplayer across all platforms.
In a separate interview with IGN, Minecraft's Ryan Cooper talked about how big fans can expect the updates to be. "Well, we don't always use size as the measurement for big. And I don't mean to sound like size of an update doesn't matter. I mean, some updates will be large in content size, some might be a bit smaller. What we're really going for is the impact. We want to deliver more features and content to players based on what we're hearing, what the community's telling us. And some of those features might appear to be small from a content size perspective, but they will be really, really impactful for players," he said.
"And I think that if you look at the last six to eight months, we've been experimenting with these game drops going all the way back to last December, and we've
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