Atlus' second Metaphor: ReFantazio showcase has just come to a close, and if you've been itching to see more of the game's intense combat system, you're in for a treat. The 20-minute video covers just about everything you need to know with regards to the RPG's hybrid battles, which combine an (optional) action-based opening phase with a turn-based core.
Just like in the Shin Megami Tensei and Persona games, you'll need to exploit enemy weaknesses in order to gain extra turns, so party composition in key. This is where the title's robust job — or Archetype — system comes into play, which consists of over 40 character classes split between 14 categories. You can change the Archetype of every party member, not just the protagonist, which means there should be lots of room for experimentation.
Metaphwoar
Final Fantazio
All in all, Metaphor continues to look ridiculously promising ahead of its October release date. Will you be diving into this fantastical RPG later in the year? Get down to that insane battle theme in the comments section below.
Robert (or Rob if you're lazy) has been a fan of PlayStation since the 90s, when Tekken 2 introduced him to the incredible world of video games. He still takes his fighting games seriously, but RPGs are his true passion. The Witcher, Persona, Dragon Quest, Mass Effect, Final Fantasy, Trails, Tales — he's played 'em all. A little too much, some might say.
Definitely looking forward to this one. Unless something changes drastically, this is the only game this year that could possibly compete with Rebirth for me.
This is looking really good. This might make me sound insane, but I actually preferred Soul Hackers 2 over Persona 5, enjoyed them both, and with this being from the same family, it's an easy zero risk purchase. Looking forward to it!
This was a fantastic presentation! I also appreciated the nod to Etrian Odyssey. I'm so excited that turn based combat is based on the Press Turn system from SMT! In fact, it's very exciting to
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