At the end of in, players must decisively end the centuries-old war between the Geth and the Quarians. In many playthroughs, Commander Shepard will have to choose one side, dooming the faction not chosen to extinction. However, throughout the trilogy, players can also make choices, which allows them to broker peace between the Geth and Quarians, rallying both sides to Shepard’s banner in the fight against the Reapers.
Saving both the Geth and the Quarians is only possible if Shepard makes specific choices in and . By saving both, Shepard gains vital War Assets for the fight against the Reapers, which increases overall Galactic Readiness and Total Military Strength. As such, resolving the conflict peacefully is also practically essential for obtaining a perfect ending to . However, the path to peace actually begins in
Galactic Readiness is a key mechanic in Mass Effect 3, but the ways a player influences it has changed in Mass Effect Legendary Edition.
Specific choices in have invisible point values associated with them, all of which contribute to a final check at the end of . As such, players should aim to gain as many points as possible. In addition, there are also some mandatory requirements:
Choice
Mandatory?
Points Value (if applicable)
Both Legion and Tali must survive the Suicide Mission
Yes
—
Shepard completes Tali's Loyalty mission while preventing her exile from the Migrant Fleet.
No
+2
Shepard completes Legion's Loyalty mission by destroying the Geth heretics.
No
+2
Shepard must have broken up the fight between Tali and Legion by using Charm or Intimidate options to avoid taking sides.
No
+1
Although Legion or Tali's loyalty can be regained later if Shepard doesn't side with them during the fight, players don't receive a point for taking this approach. For the point, Tali and Legion must make peace during the fight.
Choices made in, such as saving and recruiting Tali and helping her find data for her Pilgrimage, don't appear to affect
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