Marvel Rivals Season 1 balance changes are nearly here, and NetEase Games has revealed details that promise tweaks for popular heroes like Captain America, Cloak & Dagger, and Jeff the Land Shark.
The team detailed its reasoning for the buffs and nerfs that will soon be delivered with version 20250110 in a post on its website. Despite having launched only last month, NetEase says it’s happy with the “vibrant diversity of lineups” it has seen this far but still sees some room for improvement.
“Hence, in the first half of Season 1, we are set to make balance adjustments to certain heroes, enabling a broader roster to partake in more intricate gameplay, ensuring a richer, more engaging, and diverse gaming experience for all,” the team explained.
Some of the balance tweaks arriving in the first half of Marvel Rivals Season 1 include slight nerfs to a few of the more dominant heroes in the roster. Hulk’s Indestructible Guard gamma shield is going from 250 to 200 health, while Hela will be hit with a base health reduction that brings her from 275 to 250. Hawkeye is also getting a decrease to his medium-long range damage alongside a slight increase to his close combat resistance. Then there's Luna Snow, whose ultimate ability will now take longer to switch from damage to healing.
The list of heroes set to benefit from buffs, meanwhile, is quite long, with Cloak & Dagger, Storm, Punisher, Moon Knight, and more due improvements in some form. Captain America is getting some of the more substantial balance adjustments, with NetEase aiming to enhance his survivability. Jeff’s Joyful Splash healing is also getting an increase from 140/s to 150/s, while the team has also moved to make his ultimate ability warning marker line up better with its actual radius.
Marvel Rivals Season 1 launches this Friday, January 10. In an X/Twitter post, NetEase announced that a maintenance period will begin tomorrow, January 9, starting from 11pm to 1.10am PST. Servers go offline during this time, with
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