In Dungeons & Dragons, your character’s past shapes them almost as much as their actions in a campaign. Were they a noble lord who threw away their title for a life of adventure? Maybe they were the acolyte of a Draconic Cult, or grew up in the wilderness?
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In Magic: The Gathering’s Commander Legends: Battle for Baldur’s Gate, your commander can now have a background of their own. The new Background enchantments can be tricky to understand at first, but getting to grips with them can open up all kinds of new decks to build.
Backgrounds are a type of enchantment introduced in Commander Legends: Battle for Baldur’s Gate. Designed for the Commander format, these enchantments give your commander specific buffs and abilities. More importantly, they can serve as a secondary commander for your deck.
If a legendary creature has the keyword “Choose a Background”, you can use a Background enchantment as an additional commander. Your commander and background choice is made during the deck building process, whether that be during a Commander Legends draft or when building a more traditional Commander deck. By the start of the game, you’ll have both decided and a deck ideally built around both cards.
Like similar mechanics like Partner and Friends Forever, each card is considered a commander individually from the other. That means things like commander tax – which requires you to pay an additional two generic mana for each time you’ve cast that card from the command zone – and commander damage are tracked separately. The last point is particularly important for the one Background creature in the set, The Faceless One.
Importantly, you can only use a Background as a commander if you
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