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Activision Blizzard’s Infinity Ward studio took the wraps off Call of Duty: Modern Warfare II today, and I had a front-seat view of the presentation at a briefing in Los Angeles last week. The creators hope the campaign game’s story and characters will hold the attention of fans before they head off to multiplayer.
The game is a sequel to the reboot from 2019, Call of Duty: Modern Warfare II. Infinity Ward is one of nine studios working on the game, and we got to talk with Infinity Ward leaders at the event. They showed multiple missions in the single-player campaign, briefed us on the characters, and answered a lot of questions. We’ll talk about multiplayer later, but we got some answers on that front. This game won’t have any Zombies, as an FYI.
The game will bring back a lot of Modern Warfare characters as well as introduce new ones. The starring roles include Captain John Price, Sergeant Kyle “Gaz” Garrick, Lieutenant Simon “Ghost” Riley, Sergeant John “Soap” MacTavish, CIA Station Chief Kate Laswell, Colonel Alejandro Vargas, and Corporal Phillip Graves. The combat takes us into a variety of countries and one of the earliest ones features night vision combat, another involves a vehicle chase that is out of an action movie, and others will make you feel like a spy behind enemy lines. I spoke with Jeff Negus, narrative director, and Brian Bloom, head writer on Modern Warfare II at Infinity Ward. Realism is still a goal, but it’s trumped by giving players an entertainment experience. Bloom noted that the team interviewed a tier 1 operator in Mexico
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