Around six months ago, the retro specialists at Digital Eclipse released the first edition of its new collection, the Gold Master Series.
Based on the fantastic ‘interactive museum’ concept solidified in its exceptional Atari 50 compilation, each volume in the Gold Master Series offers a digital, playable timeline dedicated to a particular game or creator.
Volume 1, The Making of Karateka, focused mainly on the groundbreaking 1984 martial arts action game created by Jordan Mechner before he found greater fame with Prince of Persia.
In our Making of Karateka review, we called it “a powerful statement of intent for what promises to be a superb series of interactive documentaries”. This intent has now been carried out again, and the results the second time around are just as impressive.
Volume 2 of the Gold Master Series is Llamasoft: The Jeff Minter Story, and as the title suggests it’s based on the work of one of the UK’s most creative, fascinating and downright likeable game designers.
As with the previous edition and Atari 50 before it, Llamasoft: The Jeff Minter Story presents the player with a group of timelines, each covering a different chapter in Minter’s career.
The only real criticism we had of The Making of Karateka was that because it was mainly focused on a single game, if players didn’t click with Karateka itself then they would miss out a little. Here the issue appears to be the opposite problem.
The Making of Karateka had 14 pieces of software to choose from, but because some were prototypes and alternate versions of the same game that really only amounted to about four games. This time there are 42 pieces of software, covering 33 separate games (some have multiple versions, such as the C64 and Atari 8-bit versions of Hover Bovver).
Whereas the previous edition provided extremely deep dives on Karateka and the other couple of games Mechner had released before it, this time there’s a slight leaning more towards quantity than quality, with a lot of games
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