is undoubtedly one of the biggest hits of 2023, receiving endless critical praise and an ever-growing player base since its release this summer. The long-anticipated sequel by Larian Studios has captivated fans by giving them the ability to do just about anything in a fantasy world, allowing them to explore the entire spectrum of morality alongside a brilliant cast of characters. The title has received eight nominations this year at The Game Awards, including Game of the Year.
Regardless of what players choose to do in, their trajectory will be narrated by Amelia Tyler, who serves as the game's dungeon master. Tyler has voiced many other roles over the years, from Malady in previous Larian Studios title to main antagonist Belial in. The amount of dialogue recorded by Tyler is extremely robust, with the actress voicing the game in 17 distinct styles depending upon the kind of character fans have created, with each batch of dialogue having to account for even the most absurd player choices.
interviewed Amelia Tyler to talk about the process behind creating such a detailed narration, finding identity through fantasy, and the game's thriving — and thirsty — community.
Screen Rant: First, I would love to hear a little bit about what the recording process was like as the narrator, because there are so many possibilities — how did that process even work? I have to imagine it took a very long time.
Amelia Tyler: It did, yeah. We were recording on and off for three and a half years, nearly four years. So it was quite the adventure. I think a lot of people imagine that you just get the full script and you work your way through it, and that isn't at all, certainly, how it worked this time. It doesn't tend to work like that for a
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