In the wake of the recent Riot Games hack, League of Legends patch notes have been, well, a little bit thinner, instead working up to the 13.4 update where the MOBA is getting itself back on track. With 28 champions undergoing some form of balancing, changes to ranked LP, and much, much more, strap in folks, it’s a big one.
If you’re one of the many League of Legends ranked demons, then you’re probably not going to like what comes next. In order to even out the ranked experience – you rank up fast at the start of the season then stagnate – Riot is increasing the amount of LP that you gain – or lose.
The official text reads “LP win and loss amount when your visible rank approximately matches your MMR from 15 to 22. All gain and loss values are increased across the board.” What that actually means is that, when you win, you’ll go up ranks faster, but when you lose, you’ll be at risk of demoting faster, too.
Overall this makes the upper levels of the game a lot more volatile, and will encourage more competitive play overall. Alternatively, it may instead lead to many a PC getting yeeted out of a window – but we like to look on the bright side here.
Yes, seriously. Accompanying patch 13.4 is party chat, a separate room in the general chat function where you can communicate directly with your premades. Using /p, /party, or /pt will let you seamlessly chat with your friends – or berate them for not ganking your lane, whichever you prefer.
Below is a summary of all of the champion balancing that accompanies patch 13.4. There are a whole lot of item changes, ARAM adjustments, and much more, but given we only have so much space I’ll leave that to the folks at Riot.
R – Spirit Rush
Passive – Triumphant Roar
Q – Pulverize
W –
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