The developer of Deadly Premonition, Hidetaka Suehiro, is cross with the expectation that game developers should have to update their games for free. Working as a director on both of the Deadly Premonition titles and a few other noteworthy releases over the years, Suehiro has attained a following due to his quirky approach to game development and the unique nature of his work.
Deadly Premonition, for example, stands out as a love letter to the Weird fiction classic Twin Peaks, and its sequel takes things to the next level in a tone that's both foreboding and outright ridiculous all at once. Suehiro, who is also known under his Swery65 alias, successfully identified a severely underserved niche in the gaming industry with this series, though it's far being universally beloved.
Deadly Premonition 2 Update Fixes Major Problem
Suehiro was recently prompted to take his apparent dissatisfaction with the current state of the gaming industry to Twitter. There, he wondered about the gamers' expectation of getting free post-launch game updates, comparing patches to cups of $10 Starbucks coffee that he believes everyone drinks. In his Tweet, Suehiro specifically tagged his latest work, The Good Life, which recently received a $10 DLC including what appears to be the true ending to the game. The Good Life has its pros and cons, but the game has been plagued by technical issues since it came out, which is a common fault present in most of Suehiro's releases.
Notably, the hugely problematic launch of Deadly Premonition 2 on the Nintendo Switch extended to the game's subsequent PC release, too. Reviewers described the game as «one of the most shambolic final products we’ve seen in modern gaming with regards to stability,» painting
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