With many FPS games, there are a wide range of factors to consider in the creation stage in order to create an immersive universe, and Modern Warfare 2 is shaping up to be no exception. Introduction of Modern Warfare 2 to the gaming community came with an action-packed trailer, which showed an incredible amount of content in just under a minute, complete with helicopters, explosions, and gunfire — sounds that are important in order to set the stage.
Infinity Ward released an Intel Drop with Stephen Miller, the audio director, who explains how they work in tandem with the design crew to ensure all the audio fits the overall tone of each part of the game. He continues to explain how they'll scout various locations to get better sounds, listening to their surroundings as they set up to record. Modern Warfare 2 is shaping up to be a story filled with plenty of operative missions in new surroundings, which means that players will want to explore and test out the new environments.
Call of Duty: Modern Warfare 2 Reveals Multiplayer Beta Date
The emphasis in the Intel Drop is on creation, and Miller explains that they're constantly looking to improve and move forward, to provide players with a more streamlined experience. Examples provided include 3D directionality so that players can hunt based on what they can hear, and new sounds played through better equipment. The video not only shows helicopters in flight and guns being fired, but heavy artillery such as tank and canon fire as well, an explosion thrown in for good measure. With the importance placed on fitting the puzzle pieces of sound and setting together, it's no surprise that the audio department would go to incredible lengths to improve upon everything, even classic maps
Read more on gamerant.com