On Twitter, Infinity Ward just dropped interesting information regarding Call of Duty: Modern Warfare 2's new Gunsmith system 2.0 ahead of the Call of Duty: Next event. It will feature a new UI and more in-depth customization options than seen in any previous COD title.
The Gunsmith system allows the player to customize weapons to their preference and heart's content. It brings more variety and viability to the already available weapons in the game. Although it was featured in the previous generation of COD games, this time around, Infinity Ward is taking things to a whole new level.
The Gunsmith system 2.0 has received a makeover. The user interface appears to be much cleaner and easier to navigate. Apart from the usual attachment changes fans have seen in previous titles like Optics, Magazine, Stock, Barell, Underbarell, Laser, Ammunition, and Muzzle, Gunsmith 2.0 will introduce a new customization option called the Receiver.
Once players unlock the Receiver slot for a weapon, it allows them to access new guns in the same family. As featured in the Twitter clip, the M4 seems like the base weapon. Upon unlocking the aforementioned slot for it, gamers can get the M16 as a new gun. Now, all the attachments available for M4 can also be applied to the M16.
The M4 family contains not only M16 but other weapons that can be used as SMGs and DMRs as well. Each Receiver will also feature its own progression system. This can save time in some instances, as players won't have to unlock the same attachments for different guns in the same family.
The new Gunsmith system is much more detailed and offers in-depth customization like never before. It allows players to customize their weapons to the extent of even changing their types. While
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