Call of Duty: Modern Warfare 2's beta is getting a lot of attention and generating hype for the upcoming game, while showing off the new features and weapons available to players. Despite this, the Call of Duty: Modern Warfare 2 beta is missing an opportunity to win players over by limiting its Gunsmith options.
Gunsmith is a feature that has now appeared in six Call of Duty releases and the battle royaleWarzone, allowing players to tweak and customize their weapons with incredible precision, including weapon skins, optics, and attachments. First seen in Call of Duty: Black Ops 3, Gunsmith gives players a way to stand out when a lot of players have the same weapons, optimizing their individual skills and play style. Given certain weapons in Call of Duty will define a player's experience, it is odd that Infinity Ward decided to place limitations on Gunsmith during the beta.
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Popular weapons like the Fennec and AK-47 are locked at Level 1 in the Call of Duty: Modern Warfare 2 beta, meaning players can't use much beyond using their base versions. There is good logic behind limiting some Gunsmith functionality in the beta, but the decision could cost Infinity Ward the chance to showcase what some better weapons in Modern Warfare 2 can do, getting prospective players hooked on a more powerful weapon they want to earn when Call of Duty: Modern Warfare 2 releases in October.
Giving players the opportunity to use more powerful versions of some popular weapons in the beta would show the capability of these guns, and give them the chance to develop affinity toward certain weapons and compare builds. Even more puzzling is that players can have attachments on
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