I’m not sure I needed two more versions of The Last of Us, but here we are. Back in 2014 when the PS4 remaster came out I had little interest in playing it again, as it was just too soon. But eight years is a long time, and a lot of folks probably are interested in another go-around. Last of Us Part 1 is now the best way to facilitate that.
Due out on September 2 on PS5 and at a later date on PC, The Last of Us Part 1 is a juiced-up remake, taking the PS4 version even further with redone visuals and tons of toggles/options. It’s essentially the same game with some bells and whistles — and the same story beats and characterizations.
Playing through it, I found that the visual makeover was a nice bonus (mostly from a performance point of view), but it didn’t fundamentally alter my experience with The Last of Us. The first 15 minutes or so remain one of the most captivating portions of the game, and the new visuals definitely help get the point across, coupled with top-notch performances. You can see the enhancements for yourself in the video below.
As a note, this edition also comes with the Left Behind DLC, which is just as well since this “Part 1” repack is $70. You can select it immediately from the start (which is nice for folks who already played the original sans DLC and may want to dive in here for the first time). Left Behind is also treated as a separate game of sorts with unique save files.
From a visual standpoint, there are a lot of comprehensive sliders, allowing you to toggle a host of options like HDR and separate technical modes, which target 40 FPS at 4K (fidelity), or dynamic resolution at 60 FPS (performance). I’m going to be real here: some of the character model changes don’t really bother me. I never
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