Tom McKay and Luke Dale, two of the voice actors that worked on Kingdom Come: Deliverance 2, have revealed details about what it was like working on the RPG. In an interview with BBC, McKay described working on the game as “one of the most amazing and unusual acting challenges” that he has faced.
“You would kind of go down one channel of a decision and then come halfway back up and go down another one and then maybe all the way back up to the beginning and back down,” said McKay. “And that’s not an acting challenge that you ever would have in TV or film.”
He also spoke about the secretive nature of game development, saying that his NDA prevented him from even interacting with fans of the franchise that might grill him about Kingdom Come: Deliverance 2.
“It was almost like working for GCHQ (British intelligence agency) or something,” said McKay. “You couldn’t talk to anyone about it and people in the studio couldn’t even talk to their partners in some cases about what they were doing.”
When fans did ask him about why he was spending time in Prague, he would respond by saying that he loves the city and visits often for holidays. “I’d be like: ‘I just love Prague. And I come here very often for lots of holidays,” he said.
Dale also spoke about how the studio behind Kingdom Come: Deliverance 2 worked with him on his character, praising creative director Daniel Vávra for his “forensic understanding” of the vision he had for the game.
“So you do the scene and you’ve got three four different people coming over to you,” said Dale. “Can you do that? Can you just be aware of this? Me and Tom are like: ‘OK can we distill this down?’ And Daniel is really good at helping us to do that because it’s his brainchild and he knows exactly what he wants every time.”
Kingdom Come: Deliverance 2 recently came out on PC, PS5 and Xbox Series X/S. The game was a massive hit, getting more than a million sales 24 hours. Earlier this week, the game hit another milestone, crossing 250,000
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