Ubisoft has announced the implementation of Ghostwriter, an AI-based tool that will be part of the company's game development process. As this news spread to the public, many wondered whether the studio was looking to replace its writers. Naturally, some were quick to offer their opinion regarding the development and how game development could become automated.
It appears that the tool will be used to assist, not replace, writers. The company has also discussed its future potential and how Ghostwriter could forever change the game development process.
The gaming giants took to Twitter to offer clarification regarding the usage of this modern technology. In one tweet, Ubisoft clearly stated that the "human" essence of the scripts wouldn't be diminished. All the company is looking to do is reduce the scriptwriters' workload to ensure that the latter can concentrate on more advanced tasks. Here's what Ubisoft said in the aforementioned tweet:
As Ubisoft broke the news about Ghostwriter, many wondered to what extent the tool would be used. Some claimed that future games might be written entirely by AI. However, the official post discusses the tool's development and its immediate application.
Ghostwriter was made in collaboration with LA Forge Montreal, whose R&D scientist Ben Swanson mentioned how he got the idea for the tool while playing Watch Dogs: Legion, ultimately leading to its development. He discussed the best use-case scenario for the tool at present, saying:
It seems that the tool will be used to assist scriptwriters by generating the first version of the "bark" of NPCs. This refers to the dialogues said and noises made by these non-playable characters while interacting with players and each other.
It's hard to imagine
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